Monday, March 23, 2009

Josh's Task Schedule/ Partial Team Schedule

March 23rd - Start environment modeling

March 25th - Continue environment modeling

March 30th - Finish up environment modeling

April 1st - Finalize environment modeling. Start incorporating 2D environments and
textures.

April 6th - Help with programming and start to find music and sound effects to
incorporate with the story.

April 8th - Continue programming and finalize all sounds.

April 13th - Final programming and Debug session. Game Test starts.

April 15th - Fix any problems and Finalize complete game.

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