Andi's schedule as of now...
March 23 - begin character animation sequences (Michelle character) / finalize model
March 25 - character animation sequences (have walk and run cycles complete)
March 30 - begin basics of programming / help with world model if necessary
April 1 - programming
April 6 - programming
April 8 - programming
April 13 - finish programming / testing playability
April 15 - finalize game
This schedule is entirely tentative. It will be adjusted to fit with what other group members will be doing and with what we're able to accomplish on a day by day basis.
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